https://www.youtube.com/watch?v=wc1vdopZal8



Download – App store / Google Play
Responsibilities
- Currently Lead Level Designer on Farm Heroes Saga leading a team of 4 level designers, creating and maintaining game content: to attract, engage and retain 7 million DAU.
- Content production, balancing, Live Ops, MLO’s, AB tests and QA testing.
- Ownership of switcher mechanics and improvements, working with a multi-disciplinary team to ensure the best game content and features are created in the scope and time required.
- Game Design responsibilities owning features from conception creating design specs and working with the team to release. For example Farms Season pass and Teams feature.
- Working with other leads to plan and create the roadmap, prioritising features on the backlog, representing the level design craft to gain buy in for work.
- Live op team – creating and planning experiences for example, Halloween and Christmas etc.
- Setting up and creating team processes, ways of working within the level design team and the greater game team. For example: EOC Optimisation, pre-releases 4% / Double cadence 3.4% uplift.
- Working and communicating with several different departments including – CRM, BPU, Data
- Scientists, Branding, Advertising, Community Managers to create the best game experiences and performances possible.
- Mentoring and coaching designers, supporting level design to help create a culture of continual learning and sharing across multiple teams.
- Interviewing and responsible for staffing across multiple teams.
