Farm Heroes Saga

https://www.youtube.com/watch?v=wc1vdopZal8


Download – App store / Google Play


Responsibilities

  • Currently Lead Level Designer on Farm Heroes Saga leading a team of 4 level designers, creating and maintaining game content: to attract, engage and retain 7 million DAU.
  • Content production, balancing, Live Ops, MLO’s, AB tests and QA testing.
  • Ownership of switcher mechanics and improvements, working with a multi-disciplinary team to ensure the best game content and features are created in the scope and time required.
  • Game Design responsibilities owning features from conception creating design specs and working with the team to release. For example Farms Season pass and Teams feature.
  • Working with other leads to plan and create the roadmap, prioritising features on the backlog, representing the level design craft to gain buy in for work.
  • Live op team – creating and planning experiences for example, Halloween and Christmas etc.
  • Setting up and creating team processes, ways of working within the level design team and the greater game team. For example: EOC Optimisation, pre-releases 4% / Double cadence 3.4% uplift.
  • Working and communicating with several different departments including – CRM, BPU, Data
  • Scientists, Branding, Advertising, Community Managers to create the best game experiences and performances possible.
  • Mentoring and coaching designers, supporting level design to help create a culture of continual learning and sharing across multiple teams.
  • Interviewing and responsible for staffing across multiple teams.